Lumis

Lumis

Explore, dig and build on a tiny planet — all with your hands, in VR.

Meta Quest / Steam VR / Early Access

What is Lumis?

You land alone on a small, round planet. With a tool in your hand, you dig the ground, collect ores, research what you find and print structures to build a base with power and air. The deeper you dig, the stranger and more beautiful the planet gets. No menus: everything is physical, done with your hands.

  • Teleport or smooth movement · standing, seated or room-scale
  • Every sound is made by math, in real time
Dig anywhereclip coming soon
Plug it in by handclip coming soon
Research with a fingertipclip coming soon
Walk around the whole planetclip coming soon

Why Lumis

  1. Made for VR from day one

    Every interaction is physical. Spin the tool's drum, twist a cable plug until it locks, tap the holographic research tree with a fingertip.

  2. Zero text in the world

    Machines, structures and the tutorial speak in icons, colors, lights, sound and vibration. A ghost hand shows you each gesture.

  3. A real planet

    Round, walkable all the way around, with gravity pulling to the center. Dig anywhere, drop into caves and reach the deep layers.

  4. Layers with their own look

    Biomes, day and night, wind and dust storms on the surface. Glowing fungi in open caves below. Hard rock and giant violet crystals deeper still.

  5. A base with power and air

    Pull each structure's cable and plug it in by hand. An oxygen hose follows you from the last air bubble — go too far and it snaps.

  6. Calm exploration, no combat

    Danger comes from the environment — running out of air, heat, hostile plants — never from enemies. Your base is always a safe place.

Dig down

The planet changes as you go deeper.

Surface

Biomes with their own colors, plants and sounds. Plains, plateaus, canyons, basalt fields and mountain ranges. Day and night, sunsets, wind and dust storms. Birds, fireflies, and wrecks with an orange beacon you can see from far away.

Layer 1

Open halls, shafts and sinkholes. Veins of Coal, Siderium and Quartz. Fungi that glow in the dark.

Between the layers lies a hard shell. Only a better drill gets through.

Layer 2

Hard rock, veins of Phaetonium and Cratenium, and giant violet crystals.

Coming in Early Access

In development right now:

  • Crash-land in an escape pod that becomes your base.
  • A main menu on an orbital station, with the planet turning below.
  • A bigger planet, with its size chosen when you create a world.
  • Big caves you can walk through, and more inviting cave entrances.
  • New biomes: two on the surface and one in each layer.
  • Environmental hazards: a carnivorous plant, a toxic gas plant and heat in layer 2.
  • A silo to store material, and a light post.

Planned for Early Access: about 3 to 5 hours of content, with more in Early Access updates.

Gallery

Made by one dev in Brazil

Lumis is made by Cansi Software, a solo developer in Brazil. It will launch in Early Access, with more content in updates. Follow the progress on X.